Files
externals/linux/include/quickfix/ThreadedSocketConnection.h
John Colvin fc1ae2e5cb Upgrade linux quickfix
WARNING: This is NOT an official release.  As of 12/10/21 20:23, the
latest release of the quickfix lib (1.15.1) does not support c++17
(the FIX::Application class has fns with dynamic exceptions).  This
commit upgrades to a more recent (unreleased) build which supports
c++17.
2021-12-12 15:56:55 -05:00

86 lines
2.3 KiB
C++

/* -*- C++ -*- */
/****************************************************************************
** Copyright (c) 2001-2014
**
** This file is part of the QuickFIX FIX Engine
**
** This file may be distributed under the terms of the quickfixengine.org
** license as defined by quickfixengine.org and appearing in the file
** LICENSE included in the packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.quickfixengine.org/LICENSE for licensing information.
**
** Contact ask@quickfixengine.org if any conditions of this licensing are
** not clear to you.
**
****************************************************************************/
#ifndef FIX_THREADEDSOCKETCONNECTION_H
#define FIX_THREADEDSOCKETCONNECTION_H
#ifdef _MSC_VER
#pragma warning( disable : 4503 4355 4786 4290 )
#endif
#include "Parser.h"
#include "Responder.h"
#include "SessionID.h"
#include <set>
#include <map>
namespace FIX
{
class ThreadedSocketAcceptor;
class ThreadedSocketInitiator;
class Session;
class Application;
class Log;
/// Encapsulates a socket file descriptor (multi-threaded).
class ThreadedSocketConnection : Responder
{
public:
typedef std::set<SessionID> Sessions;
ThreadedSocketConnection( socket_handle s, Sessions sessions, Log* pLog );
ThreadedSocketConnection( const SessionID&, socket_handle s,
const std::string& address, short port,
Log* pLog,
const std::string& sourceAddress = "", short sourcePort = 0);
virtual ~ThreadedSocketConnection() ;
Session* getSession() const { return m_pSession; }
socket_handle getSocket() const { return m_socket; }
bool connect();
void disconnect();
bool read();
private:
bool readMessage( std::string& msg ) EXCEPT ( SocketRecvFailed );
void processStream();
bool send( const std::string& );
bool setSession( const std::string& msg );
socket_handle m_socket;
char m_buffer[BUFSIZ];
std::string m_address;
int m_port;
std::string m_sourceAddress;
int m_sourcePort;
Log* m_pLog;
Parser m_parser;
Sessions m_sessions;
Session* m_pSession;
bool m_disconnect;
fd_set m_fds;
};
}
#endif //FIX_THREADEDSOCKETCONNECTION_H