Files
externals/linux/include/quickfix/SocketConnection.h
John Colvin fc1ae2e5cb Upgrade linux quickfix
WARNING: This is NOT an official release.  As of 12/10/21 20:23, the
latest release of the quickfix lib (1.15.1) does not support c++17
(the FIX::Application class has fns with dynamic exceptions).  This
commit upgrades to a more recent (unreleased) build which supports
c++17.
2021-12-12 15:56:55 -05:00

104 lines
2.5 KiB
C++

/* -*- C++ -*- */
/****************************************************************************
** Copyright (c) 2001-2014
**
** This file is part of the QuickFIX FIX Engine
**
** This file may be distributed under the terms of the quickfixengine.org
** license as defined by quickfixengine.org and appearing in the file
** LICENSE included in the packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.quickfixengine.org/LICENSE for licensing information.
**
** Contact ask@quickfixengine.org if any conditions of this licensing are
** not clear to you.
**
****************************************************************************/
#ifndef FIX_SOCKETCONNECTION_H
#define FIX_SOCKETCONNECTION_H
#ifdef _MSC_VER
#pragma warning( disable : 4503 4355 4786 4290 )
#endif
#include "Parser.h"
#include "Responder.h"
#include "SessionID.h"
#include "SocketMonitor.h"
#include "Utility.h"
#include "Mutex.h"
#include <set>
namespace FIX
{
class SocketAcceptor;
class SocketServer;
class SocketConnector;
class SocketInitiator;
class Session;
/// Encapsulates a socket file descriptor (single-threaded).
class SocketConnection : Responder
{
public:
typedef std::set<SessionID> Sessions;
SocketConnection( socket_handle s, Sessions sessions, SocketMonitor* pMonitor );
SocketConnection( SocketInitiator&, const SessionID&, socket_handle, SocketMonitor* );
virtual ~SocketConnection();
socket_handle getSocket() const { return m_socket; }
Session* getSession() const { return m_pSession; }
bool read( SocketConnector& s );
bool read( SocketAcceptor&, SocketServer& );
bool processQueue();
void signal()
{
Locker l( m_mutex );
if( m_sendQueue.size() == 1 )
m_pMonitor->signal( m_socket );
}
void unsignal()
{
Locker l( m_mutex );
if( m_sendQueue.size() == 0 )
m_pMonitor->unsignal( m_socket );
}
void onTimeout();
private:
typedef std::deque<std::string, ALLOCATOR<std::string> >
Queue;
bool isValidSession();
void readFromSocket() EXCEPT ( SocketRecvFailed );
bool readMessage( std::string& msg );
void readMessages( SocketMonitor& s );
bool send( const std::string& );
void disconnect();
socket_handle m_socket;
char m_buffer[BUFSIZ];
Parser m_parser;
Queue m_sendQueue;
unsigned m_sendLength;
Sessions m_sessions;
Session* m_pSession;
SocketMonitor* m_pMonitor;
Mutex m_mutex;
fd_set m_fds;
};
}
#endif //FIX_SOCKETCONNECTION_H